On Thu, Feb 22, 2024 at 5:19 PM Peter Smith <smithpb2250@gmail.com> wrote:
>
> Hi, Sorry for the late comment but isn't the pushed logic now
> different to what it was there before?
>
> IIUC previously (in a non-debug build) if the specified
> conflict_reason was not found, it returned RS_INVAL_NONE -- now it
> seems to return whatever enum happens to be last.
>
> How about something more like below:
>
> ----------
> ReplicationSlotInvalidationCause
> GetSlotInvalidationCause(const char *conflict_reason)
> {
> ReplicationSlotInvalidationCause cause;
> bool found = false;
>
> for (cause = 0; !found && cause <= RS_INVAL_MAX_CAUSES; cause++)
> found = strcmp(SlotInvalidationCauses[cause], conflict_reason) == 0;
>
> Assert(found);
> return found ? cause : RS_INVAL_NONE;
> }
> ----------
>
Oops. Perhaps I meant more like below -- in any case, the point was
the same -- to ensure RS_INVAL_NONE is what returns if something
unexpected happens.
ReplicationSlotInvalidationCause
GetSlotInvalidationCause(const char *conflict_reason)
{
ReplicationSlotInvalidationCause cause;
for (cause = 0; cause <= RS_INVAL_MAX_CAUSES; cause++)
{
if (strcmp(SlotInvalidationCauses[cause], conflict_reason) == 0)
return cause;
}
Assert(0);
return RS_INVAL_NONE;
}
----------
Kind Regards,
Peter Smith.
Fujitsu Australia