Re: [PATCH] Support % wildcard in extension upgrade filenames

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От Eric Ridge
Тема Re: [PATCH] Support % wildcard in extension upgrade filenames
Дата
Msg-id F2820A88-F29B-4F0A-9430-7D9AE33E953C@gmail.com
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Ответ на RE: [PATCH] Support % wildcard in extension upgrade filenames  ("Regina Obe" <lr@pcorp.us>)
Ответы Re: [PATCH] Support % wildcard in extension upgrade filenames  (Robert Haas <robertmhaas@gmail.com>)
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(I'm the developer of ZomboDB and pgrx, which while not an extension per se, allows others to make extensions that then
needupgrade scripts.  So this topic is interesting to me.) 

> On Mar 13, 2023, at 2:48 PM, Regina Obe <lr@pcorp.us> wrote:
>
>>> I wonder if a solution to this problem might be to provide some kind
>>> of a version map file. Let's suppose that the map file is a bunch of
>>> lines of the form X Y Z, where X, Y, and Z are version numbers. The
>>> semantics could be: we (the extension authors) promise that if you
>>> want to upgrade from X to Z, it suffices to run the script that knows
>>> how to upgrade from Y to Z.
>>> This would address Tom's concern, because if you write a master
>>> upgrade script, you have to explicitly declare the versions to which
>>> it applies.
>>
>> This would just move the problem from having 1968 files to having to write
>> 1968 lines in control files,
>
> 1968 lines in one control file, is still much nicer than 1968 files in my
> book.
> From a packaging standpoint also much cleaner, as that single file gets
> replaced with each upgrade and no need to uninstall more junk from prior
> install.


I tend to agree with this.  I like this mapping file idea.  Allowing an extension to declare what to use (Z) to get
fromX to Y is great.  In theory that's not much different than having a bunch of individual files, but in practice an
extensionlikely could pare their actual file set down to just a few, and dealing with less files is a big win.  And
thenthe mapping file would allow the extension author to make the tree as complex as necessary. 

(I have some hand-wavy ideas for pgrx and autogenerating upgrade scripts and a file like this could help quite a bit.
Rustand rust-adjacent things prefer explicitness) 

If this "wildcard in a filename" idea existed back in 2015 when I started ZomboDB I'm not sure I'd have used it, and
I'mnot sure I'd want to switch to using it now.  The ambiguities are too great when what I want is something that's
obvious.  

Primarily, ZDB purposely doesn't support downgrade paths so I wouldn't want to use a pattern that implies it does.

ZomboDB has 137 releases over the past 8 years.  Each one of those adds an upgrade script from OLDVER--NEWVER.  Prior
tothe Rust rewrite, these were all hand-generated, and sometimes were just zero bytes.  I've since developed tooling to
auto-generateupgrade scripts by diffing the full schemas for OLDVER and NEWVER and emitting whatever DDL can move
OLDVERto NEWVER.  In practice this usually generates an upgrade script that just replaces 1 function... the
"zdb.version()"function.  Of course, I've had to hand-edit these on occasion as well -- this is not a perfect system. 

It might just be the nature of our extensions, but I don't recall ever needing DO statements in an upgrade script.  The
extension.sqlhas a few, one of which is to optionally enable PostGIS support! haha  ZDB is fairly complex too.
Hundredsof functions, dozens of types, an IAM implementation, a dozen views, a few tables, some operators.  I also
don'tsee a lot of changes to ZDB's extension schema nowadays -- new releases are usually fixing some terrible bug. 

(As an aside, I wish Postgres would show the line number in whatever .sql file when an ERROR occurs during CREATE
EXTENSIONor ALTER EXTENSION UPDATE.  That'd be a huge QoL improvement for me -- maybe it's my turn to put a patch
together)

Just some musings from a guy hanging out here on the fringes of Postgres extension development.  Of the things I've
seenin this thread I really like the mapping file idea and I don't have any original thoughts on the subject. 

eric




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