Hi Tom,I again a little look at aset code and I probably found small performance
reserve in small chunks (chunk <= ALLOC_CHUNK_LIMIT) reallocation. Current code for *all* small chunks call
AllocSetAlloc()for new larger
chunk, memcpy() for data copy, AllocSetFree() for old chunk. But this
expensive solution is not needful for all chunks in all instances.
Sometimes is AllocSetRealloc() called for chunk that is *last* chunk
in actual block and after this chunk is free space (block->freeptr). If
after this reallocated chunk is sufficient memory not is needful create
new chunk and copy data, but is possible only increase chunk->size and move
set->block->freeptr to new position. Current code always create new chunk and old add to freelist. If you
will call often prealloc (with proper size) over new context block this
block will spit to free not used chunks and only last chulk will used.
I test this idea via folloving code taht I add to AllocSetRealloc() to
"Normal small-chunk case".
fprintf(stderr, "REALLOC-SMALL-CHUNK\n");
{char *chunk_end = (char *) chunk + chunk->size + ALLOC_CHUNKHDRSZ; if (chunk_end == set->blocks->freeptr){
/* * Cool, prealloc is called for last chunk * in actual block, try check space after this * chunk.
*/ int sz = set->blocks->endptr - set->blocks->freeptr; fprintf(stderr,
"REALLOC-LAST-CHUNK\n"); if (sz + chunk->size >= size) /* * After chunk is sufficient
memory */ fprintf(stderr, "NEED-EXPAND-CHUNK-ONLY\n");}
} For example if I run regress test I found "NEED-EXPAND-CHUNK-ONLY"
in 38% of all AllocSetRealloc() usage! - in my other tests with own
DB dumps it was less (10%). It's more often than I was expect :-)
My suggestion is expand chunk if after chunk is in block free space
and not by brutal forge create always new chunks and call expensive
AllocSetAlloc(), AllocSetFree() and memcpy(). Comments? Karel
PS. anyway .. needful is check if new (wanted) size is not large than ALLOC_CHUNK_LIMIT too. In this situation will
probablybetter use current brutal forge solution.